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Gate Crasher

URI:
PropertyValueSources
developer http://dbpedia.org/resource/Nickolas_Marentes G1 G3
platform http://dbpedia.org/resource/TRS-80_Color_Computer G1
genre http://dbpedia.org/resource/First-person_shooter G1
release date 2000-01-01T00:00:00-05:00 G1
developer http://dbpedia.org/resource/Nickolas_Marentes G1 G3
genre http://dbpedia.org/resource/First-person_shooter G1
platform http://dbpedia.org/resource/TRS-80_Color_Computer G1
releaseDate 2000-01-01T00:00:00-05:00 G1
abstract Gate Crasher is a first-person shooter by Nickolas Marentes for the TRS-80 Color Computer 3, released in 2000. The game represents a major milestone for the Color Computer 3, being the first game of its type for the machine. The game makes use of a 3D algorithm developed by John Kowalski that was used in his Gloom 3D demo. It features a full 360 degree 3D environment and 2-channel sound effects. While the gameplay is relatively basic compared to modern games of this genre, all of these things are an impressive technical feat for the computer on which the game runs. The game takes place in a corporation set in a futuristic scenario and consists of five levels. There is also a single-level demo version available. It requires a CoCo 3 with 512K of RAM, but can also be played successfully on a number of different computers and operating systems using an emulator such as MESS. G1
designer http://dbpedia.org/resource/Nickolas_Marentes G1 G3
developer http://dbpedia.org/resource/Nickolas_Marentes G1 G3
distributor http://dbpedia.org/resource/Nickolas_Marentes G1 G3
genre http://dbpedia.org/resource/First-person_shooter G1
hasPhotoCollection http://www4.wiwiss.fu-berlin.de/flickrwrappr/photos/Gate_Crasher G1
modes http://dbpedia.org/resource/Single_player G1
platforms http://dbpedia.org/resource/TRS-80_Color_Computer G1
reference http://nitros9.lcurtisboyle.com/gatecrasher.html G1
reference http://www.nickm.launch.net.au/ProjectArchive/crasher.html G1
reference http://www.youtube.com/watch?v=jVFn_djQ6EY G1
released 2000-01-01T00:00:00-05:00 G1
requirements 512K RAM G1
title Gate Crasher G1
wiki page uses template http://dbpedia.org/resource/Template:infobox_vg G1
type game G1
type game G1
type http://dbpedia.org/ontology/VideoGame G1
type http://dbpedia.org/ontology/Work G1
comment Gate Crasher is a first-person shooter by Nickolas Marentes for the TRS-80 Color Computer 3, released in 2000. The game represents a major milestone for the Color Computer 3, being the first game of its type for the machine. The game makes use of a 3D algorithm developed by John Kowalski that was used in his Gloom 3D demo. It features a full 360 degree 3D environment and 2-channel sound effects. G1
label Gate Crasher G1
sameAs http://rdf.freebase.com/ns/guid.9202a8c04000641f8000000005a979e3 G1
subject http://dbpedia.org/resource/Category:2000_video_games G1
subject First-person shooters G1 G4
subject http://dbpedia.org/resource/Category:TRS-80_Color_Computer_games G1
retrievalTimestamp 1265789367625 G2
sourceURL Gate Crasher G2
homepage http://www.nickm.launch.net.au/ProjectArchive/crasher.html G1
name Gate Crasher G1
page http://en.wikipedia.org/wiki/Gate_Crasher G1
is redirect of http://dbpedia.org/resource/Gate_Crasher_%28FPS%29 G1
is sameAs of http://mpii.de/yago/resource/Gate_Crasher G1

Sources

Displayed information originates from the following RDF graphs:
 
G1. http://dbpedia.org/resource/Gate_Crasher
G2. http://localhost/provenanceInformation
G3. http://dbpedia.org/resource/Nickolas_Marentes
G4. http://dbpedia.org/resource/Category:First-person_shooters

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